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Quake2Lithium.com
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Lithium

Cool to see this fansite!
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TOPIC: Cool to see this fansite!
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#141
Cool to see this fansite! 1 Year, 9 Months ago  
Glad the Lithium II Mod is still alive after a decade!
WhiteFang
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Last Edit: 2010/08/10 20:05 By admin.
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#142
Re:Cool to see this fansite! 1 Year, 9 Months ago  
Thanks for stopping in WhiteFang!! Hope to see you around for some frags soon.

For those that don't know, WhiteFang is the author of the Lithium mod (our hero )
admin
"God Mode"
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#143
Re:Cool to see this fansite! 1 Year, 9 Months ago  
So excellent to see you stop by WhiteFang!

*bows*

<---hooks back to reality



VeniVidiVici
Imagination is more important than Knowledge
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ICQ#: 15485766 Gender: Male Edible Animal Treats brett@pawbreakers.com (ithink) Location: Monroe, MI
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#181
Re:Cool to see this fansite! 1 Year, 9 Months ago  
thank you for fixing some of the bugs for lithium ctf! i run a server and appreciate that you made these changes. it was long time coming and probably me and the lithium players more than anyone, are excited about this. the bugs crippled the mod for sometime and now that its basic functionality is restored, it helps alot. thanks again.


if you could get around to fixing these minor issues with runes and scores that would be great.


- when starting in chasecam mode is used, the player fires the blaster while invisible in observer mode, instead of chasing the player.

-the resist rune reports the wrong damage reduction on the super shotgun vs strength rune. (7%)


-the regen runes speed fluctuates between a random speed of faster and normal randomly. its either 37 seconds or 27 seconds to fully regenerate, based on the setting that is used. a constant rate would be good for balance. normally it takes a x amount of time to regenerate, depending on the setting. i'm aiming for a speed of 35 seconds like in default threewave ctf.

-runes stay with the player and disappear when players with runes go observer or spectator. runes do not respawn for the entire current map.

-runes also become destroyed in certain void maps,and under doors and lifts. runes also get stuck inside of walls often, thus cannot be seen or accessed.

- don't know if the highscores features is working correctly. it briefly would record some highscores in txt files from other players, but it stopped working. it says that it is not enabled on the server, although the setting is enabled in the server cfg. it does not display the highscores at the end of the map in ctf mode.

- grabbing and returning the other teams flag has a local sound and not a universal sound. players cannot hear the sound unless they are within a close distance.

-flags stay active on the ground on the next map when a level changes, while someone had the flag the map before.

jaquio100
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Last Edit: 2010/08/23 12:37 By jaquio100.
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